new Generation()
Devlog
- September 05, 2022 by Featherwalk#Process, #Decisions, #RPGmaker, #Unity, #Sprites, #Project DiscoveryWhen I started this project I did so in RPGmaker. Mostly because I wasn't entirely sure what I wanted the game to look like. I knew I wanted to do pixel art, because I enjoy the process of working on... Continue reading